Narrative 2: POGO

Posted by PH on June 10, 2007
e-Learning, Narrative

I was recently involved in an online workshop sponsored by Kaleidoscope’s SIG on Narrative Learning Environments. As part of this we looked at number of proprietary NLEs and this one really caught my eye.

POGO is a “distributed learning environment” (Fusai et al 2003) developed by the Universities of Siena and Liege, Phillips Design, Ravensburger Interactive Media, and the Domus Academy. There are two things that particularly interest me. Firstly, the designers have specifically used narrative as a pedagogical underpinning for the system, and seem to have developed their theoretical model from both observation of children’s story-telling activities and from the literature (Papert and Bruner in particular). Secondly, they’ve completely rethought the computer interface: there’s no point in my describing the system in words, just watch the video:

Really, really interesting. If you want more, there’s a paper describing the development and design of the system referenced below. However, note that the video dates from 2001 and the paper from 2003, and we should perhaps ask ourselves what has become of POGO. Is anyone using it? Can you buy it? Googling suggests not…

Shame. Love that Mumbo!

Fusai, C., Saudelli, B., Marti, P., Decortis, S. & Rizzo, A. (2003) Media Composition and Narrative Performance at School. Journal of Computer Assisted Learning, 19, 177-185.

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